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Low Poly handpainted Halloween-Scene

Personal project - Goal was to learn texture painting in Blender (Oct. 2019)

Started by doing a tutorial by Grant Abbit on youtube, but kinda got distracted by halloween coming up and having too much fun playing with fog and light. On the one hand I unwrapped and texture painted and on the other I added some objects with simple colored materials to complete the scene.

My favoutrite result

My favoutrite result

Played with different Fog-/Light-Setups

Played with different Fog-/Light-Setups

1st Light setup. It was really dark.

1st Light setup. It was really dark.

Just the painted texture, plugged into an emission shader.

Just the painted texture, plugged into an emission shader.

Texture map of the little scene (2048 x 2048 px)

Texture map of the little scene (2048 x 2048 px)

Some Shrooms, painted in photoshop, which I added as planes/alphas to the scene.

Some Shrooms, painted in photoshop, which I added as planes/alphas to the scene.

Smooth shaded Model

Smooth shaded Model