Website powered by

WARCANA Attack Spell Concept Art - Occultism

Concept art I did for the three Attack Spells of the Occultism faction in WARCANA.
Attack Spells are cards which give the player the possibility to influence the battlefield directly. Crystal Crush and Soul Eruption are both damage spells with different strengths. I did a visual Rework for Crystal Crush based on a blockout by my collegue Vincent Siedeberg. I intended it to be a damage spell with additional movement disruptive elements. In the end just the damage aspect made it into the game. The third one - Dark Crusade - turned out to be one of the uniquest Attack Spells, or even the most unique, of WARCANA. It turns units (the players or the opponents) in its AoE into the weakest unit of the Occultism faction, the Spiderling.

Because of the custom engine, our 3D to 2D workflow & connected performance issues we had some pretty strict boundaries (e.g.: no alpha blend just clip, animation lengths & sheet size) in production. These concepts were partly done with planned tech of the custom engine in mind, which in the end, sadly didn't make it.

If you have the possibility also take a look at the cool ingame visuals, which were done by Vincent Siedeberg and adjusted by Luca Trapani with Card Art done by me using the games custom engine.

Crystal Crush-Rework - Concept Art

Crystal Crush-Rework - Concept Art

Soul Eruption - Concept Art

Soul Eruption - Concept Art

Dark Crusade - Concept Art

Dark Crusade - Concept Art

Ingame Cards of the three Spells

Ingame Cards of the three Spells