Entry for a weekly challenge on Grant Abbits discord. The topic was "games". I got inspired by the boardgame "Labyrinth" and some awesome low poly-art, so I built a low poly 3D-version of it. Did a daytime and a nighttime variant of the scene. The daytime-scene is more like the traditional boardgame, but at night the game characters are returning to the labyrinth and getting the loot for themselves.
The modeling process was a ton of fun. Getting the lighting right was the biggest challenge here though. Rendered in cycles.