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Looting the Labyrinth

Entry for a weekly challenge on Grant Abbits discord. The topic was "games". I got inspired by the boardgame "Labyrinth" and some awesome low poly-art, so I built a low poly 3D-version of it. Did a daytime and a nighttime variant of the scene. The daytime-scene is more like the traditional boardgame, but at night the game characters are returning to the labyrinth and getting the loot for themselves.

The modeling process was a ton of fun. Getting the lighting right was the biggest challenge here though. Rendered in cycles.

Final entry

Final entry

The different types of tiles.

The different types of tiles.

Game characters at daytime.

Game characters at daytime.

Game characters at nighttime and in action.

Game characters at nighttime and in action.

Some of the treasures.

Some of the treasures.