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Knight's Buildings

Personal project (Dec. 2019/Jan. 2020)

The original concepts are the "Knight's buildings"-concepts by Ferran M.Clar [https://ferran_mclar.artstation.com/]). Thanks alot for letting me use them! Made these models with a mobile game as a fictional client in mind. They are low poly and have a small texture size/resolution (512*512 px). All textures are handpainted in Blender2.81. Because it's a personal project for training, I also tried some different methods (f.e. different rooftops, priming with another color, bevels). Didn't paid enough attention to the texture-atlases this time. They aren't packed good. This will definitely be a focal points on my next project.

Order of making these: Barracks/HQ, Farmhouses, Castles.
Rendered with 1 directional lightsource, painted with one top-lightsource in mind.

Castles

Castles

Farmhouses

Farmhouses

Barracks/HQ

Barracks/HQ

Texture Atlases (512*512 px each)

Texture Atlases (512*512 px each)

Castles (3065 faces)

Castles (3065 faces)

Farmhouses  (13525 faces)

Farmhouses (13525 faces)

Barracks (5478 faces)

Barracks (5478 faces)