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My favourite "Nodevember"-Results

Some of my contributions to 2019s nodevember-challenge on twitter. The hardmode-version was to stay with the default cube or maybe a default sphere of Blender. Mostly tried to also achieve that. These results are the ones I like the most and also am pretty proud of. Started learning Blender in August 2019 and used nodevember to get myself a bit more into nodes. Before that I litterally had zero clue about any node-based system. I couldn't do all challenges, because of personal stuff, time and other tasks (did sth. around 10), but the ones I did were an enormous enrichment for my Blender-knowledge and quite a lot of fun.

Day 01 - Lava
Eevee-Render-Engine

Day 01 - Lava
Eevee-Render-Engine

Day 02 - Clouds
Eevee-Render-Engine

Day 02 - Clouds
Eevee-Render-Engine

Day 06 - Reptile
For the scales I followed along a tutorial of Lance Phan on youtube. I knew what I wanted, but that was too complicated to for me, to get there alone. Still proud of them, because it was so difficult. 
Cycles-Render-Engine

Day 06 - Reptile
For the scales I followed along a tutorial of Lance Phan on youtube. I knew what I wanted, but that was too complicated to for me, to get there alone. Still proud of them, because it was so difficult.
Cycles-Render-Engine

Day 07 - Moss (blobby)
Cycles-Render-Engine

Day 07 - Moss (blobby)
Cycles-Render-Engine

Day 07 - Moss (spikey)
Cycles-Render-Engine

Day 07 - Moss (spikey)
Cycles-Render-Engine

Day 04 - Tornado
This was really hard, but I achieved it completely on my own.
Eevee-Render-Engine

Day 04 - Tornado
This was really hard, but I achieved it completely on my own.
Eevee-Render-Engine